SKU: 80451109284

Donaldson Filtration P145702 AIR FILTER, PRIMARY ROUND

Sale price$100.67 Regular price$111.86
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Description

Donaldson Filtration P145702 AIR FILTER, PRIMARY ROUNDWhy Choose Donaldson Air Filters? Strong, reliable gasket is compressed against the air cleaner housing to create a tight seal. High efficiency cellulose media performs across a wide range of heavy duty engine applications. Corrosion resistant, coated steel liners support media during operation and help maximize airflow. Pleatloc feature ensures uniform pleat spacing and prevents media from bunching to promote longer service life. Attributes Overall

Why Choose Donaldson Air Filters?
Strong, reliable gasket is compressed against the air cleaner
housing to create a tight seal.
• High-efficiency cellulose media performs across a wide
range of heavy-duty engine applications.
• Corrosion resistant, coated steel liners support media
during operation and help maximize airflow. 
• Pleatloc™ feature ensures uniform pleat spacing and
prevents media from bunching to promote longer service
life.
Attributes
Overall Length 18.50 inch (469.9 mm)
Outer Diameter 12.09 inch (307.2 mm)
Inner Diameter 7.72 inch (196.2 mm)
Length 18.00 inch (457.2 mm)
Bolt Hole Diameter 0.93 inch (23.62 mm)
Efficiency 99.9
Efficiency Test Std ISO 5011
Type Primary
Style Round
Media Type Cellulose
Price Type F
Packaged Dimensions
Packaged Length 15.80 inch (40.132 cm)
Packaged Width 15.90 inch (40.386 cm)
Packaged Height 19.70 inch (50.038 cm)
Packaged Weight 11.32 lb (5.139 kg)
Packaged Volume 2.86 ft3 (0.080 m3)
Pieces Per Pallet 12
Other Information
Country of Origin United States
NMFC Code 069100-01
HTS Code 8421310000
UPC Code 742330012819
Proposition 65 Notice for California:
WARNING
This product can expose you to chemicals
including Styrene, which are known to the
State of California to cause cancer. For more
information go to www.P65Warnings.ca.gov.

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SKU: 80451109284

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4.6 ★★★★★
Based on 490 reviews
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Verified Purchase
Oilyraincloud
West Palm Beach, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Port Orchard, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
Lake Worth, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Charlottesville, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 19, 2024
J
Verified Purchase
Jennie M. Scaturro
New York, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 27, 2024

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